Memorycard

@googaa's review of Potion Craft

★★

For a week in late April I was addicted to making fries, milkshakes and Derp Burgers in Lego Fortnite’s BrickLife city. I can’t remember the specifics of why I started playing, and at my geriatric age of 28 the controls and basic purpose of Lego Fortnite were mostly lost on me, but I took up a trainee position at Derp Burger and the burger-headed NPC taught me how to combine ingredients and fulfil the orders of the various minifigures bouncing around on the shop floor. Each night I would finish up at my real job and then log into my second job to crank out burgers, feed the masses and slowly earn promotions. I have no idea what the purpose of that job was. I was making money, yes, but I have no clue how much. At one point I was carrying two sacks of gold around in my inventory and I ended up just throwing them away so I could hold more vegetables to make a wider variety of Derp Burgers. The ingredients were all free and endless anyway. I had no need for money. And though I had a house, I never went inside it; I would spawn on a dirt road outside and, ignoring the free hire car I could hail right from my Lego iPhone, I’d immediately start hauling ass across the map to get to work. There was no fall damage, stamina or limit to how long I could stay underwater when I would swim my way through the featureless lake between my home and downtown Brick City. Nothing mattered. I never even worked out if any of the minifigures I was serving at work were real people, or if they were all just NPCs. Eventually I maxed out the role. The burger NPC stopped taking to me because he had no more recipes to teach me and no more job titles to promote me into. Even still, I logged on for another day or two to make more burgers. I felt compelled in some way. Then I woke up from this strange Lego Fortnite hypnosis and never opened the game again. My experience in Potion Craft was eerily similar to my experience at Derp Burger: an endless stream of customers ordering the same items day after day, a money system that never had an impact on my ability to create these items, and no real reason to keep creating them. Nothing to strive for. Utterly aimless. A game with no parameters. Yet for whatever reason I felt compelled to keep cranking out burgers, I mean potions, until eventually the game crashed for the final time and I never opened it again. C’est la vie!

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