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@preto's review of Suicide Squad: Kill the Justice League

★★

The story is about the same quality as most of the animated movies DC releases — which is to say that it's fine but not particularly good. The live-service nature of the game definitely interfered with the story. Instead of a conclusive ending, we get a main story that ends by telling us what we’re going to be doing in the postgame. With the exception of Zionist psycho Tara Strong’s performance as Harley, which I find grating, all the voice acting is solid. Debra Wilson and Corey Burton were particularly good as Waller and Lex Luthor, respectively. The gameplay here is mostly trash. The guns are fun to shoot, and movement skills can be fun to use during combat, but unfortunately, most of the combat encounters are awful. Damn near every side mission uses the same gimmick: enemies are resistant to all but one kind of damage. You have to do fights using only critical hits, only damage-boosted shots, only grenades, only shield harvesting (a horrendous healing mechanic), etc. Additionally, almost every fight takes place on rooftops, so there aren’t any interesting environments or arenas. The few times I was able to have fun, I wanted to immediately run over to the next mission but was slowed down by the unskippable mission rewards screen, which presents loot to you one item at a time as if it’s a pack opening. The HUD and UIs are also way too busy; there’s always so much shit on the screen! I bought the game for $5 during a sale, and I’d say I paid the appropriate price for it.

Suicide Squad: Kill the Justice League cover

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