@zimtiki's review of Monsters, Inc. Scream Team
★★★★
Okay, so this game holds a very special place in my heart. It was my first platforming collect-a-thin game, and one of the first games I ever felt like I could genuinely get lost exploring the levels in, which is kind of funny now seeing how small the levels actually were. But the smallness of the levels is actually a good thing, as it makes this game feel complete and I’m telling you, it’s still a blast to this day. The story here is simple: Mike and Sully must complete each of the 12 levels with a gold medal in order to become full-time qualified scarers. Each level contains three medallions to pick up: bronze, silver, and gold. You unlock these as you find secrets, unlock new abilities, and scare the slightly terrifying robot-children called “Nerves.” Each level requires you to collect enough “Goo” to be able to scare each of the nerves, with the highest level ones being Red in color. As you progress, you’ll unlock new ways of traversal too, like trampolines, speed boosts, and anti-gravity launchers. This keeps all 12 levels feeling fresh even upon revisits, it’s very metroidvania like in that sense. In between worlds, you race against Randall which becomes INTENSE toward the end of the game. The only thing this game is missing in my opinion is more levels, since this game only took me about 3 hours to beat. The game may be short, but it’s extremely polished, the people that made this gem should be proud. If they ever remade this game with more levels, I’d be first in line of pick it up.
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